Story Category: vertex
Fun With 3D: Apply A Texture To A GPU Shader With Delphi FireMonkey
Muminjon
We have been exploring shader programming in Delphi FireMonkey. In the first post, we have learned the fundamentals of computer graphics and prepared the development environment. And created a simple demo application that just renders every… … Read more
4 years ago in computer graphics, Delphi, delphi shader programming, GPU, object pascal, pixel, programming, RAD Studio, shader, shader programming, texture, vertex, windows
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