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31 XE3 quick videos in 31 days - Oct18 - FireMonkey 2 MaterialSource Components

Sip from the Firehose – In RAD Studio XE3 and FireMonkey 2, a new context shader creates and defines FireMonkey filters, materials and context for 3D objects. The new FMX.Types3D.TTexture class replaces the use of bitmap textures. This class uses GPU memory to store real data. TTexture is a limited class, but offers support for textures with different pixel formats, behavior and styles. The new material system is based only on shaders, and allows an unlimited variation of lighting and materials in one application. The new material system can be found in the new FMX.Materials unit and at design time in Tool Palette ...
Favorite? Off-Topic? David Intersimone @ 2012-10-19 08:43


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