TURBU Tech – When you work with UIs, order of operations can be very important. Windows’s UI works based on an event queue and a message pump that reads events from the queue and dispatches them. And since the UI is single-threaded, this means that at any time, there could be pending events about to execute while you’re handling some UI code. Sometimes you’ll get into a situation where you need to execute something, but not right away; you need it to happen after all of the pending events have processed. Now, obviously, the best way to make something happen after everything in the ...
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