8
votes
Improved Painting
The Delphi Geek
– When I wrote about my first Smart Mobile Studio program I mentioned that it failed on iPad (and would probably fail on iPhone too but I couldn’t test that) because the Paint code took too long and the iOS simply aborted it. As far as I know there are two ways to fix this in JavaScript – you can either move the calculation to a background thread using a Web worker mechanism or split the Paint into multiple parts where each part only calculates and paints small part of the screen and then returns control to the browser. For the time being I went with the latter solution but that will not prevent ...
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