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Touch Demo Part II

Chris Bensen – Last week I posted Touch Demo Part I. This is the continuation to that series.In Part I I demonstrated how to add the Direct2D Canvas to a form. This step is another foundation step that will add frames to your application by adding a timer.At the moment the form looks like this:type TTouchForm = class(TForm) private FCanvas: TDirect2DCanvas; protected procedure Paint; override; procedure Resize; override; procedure WMEraseBkgnd(var Message: TWMEraseBkgnd); message WM_ERASEBKGND; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; ...
Favorite? Off-Topic? noreply@blogger.com @ 2009-10-06 17:00


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