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Testing Without a User Interface

blog.gurock.com – Most agile projects I have worked on go something like this: Developers work on new code changes for two-thirds of a sprint. Halfway through the second week, they give the test team a new build to work with. The testers work hard and discover some important bugs, but eventually they run out of time. Let’s unpack that. There are a couple of problems that cause the test team to not be able to examine the product until it is very late in the sprint. The developers aren’t breaking stories into small, deliverable pieces of code, so deliveries come late and unpredictably. And the ...
Favorite? Off-Topic? Kathryn Nest @ 2018-03-02 12:00


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