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FireMonkey Paint Canvases

Marco's Tech Blog – While giving a session on FireMonkey architecture yesterday at EKON, we got to the subject of alternative configuration for the direct paint operations, using the GPU in different ways. To demonstrate that on different platforms the Canvas object you use for painting is different, I added to an empty FireMonkey form the following OnPaint event handler: procedure TFormFMtoGPU.FormPaint(Sender: TObject; Canvas: TCanvas; const ARect: TRectF); begin Canvas.Fill.Color := TAlphaColorRec.Blue; Canvas.Font.Size := Height div 3; Canvas.FillText ( ARect, Canvas.ClassName, True, ...
Favorite? Off-Topic? marcocantu @ 2015-11-04 13:43


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