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Event-Driven, Asynchronous Development with Delphi and the LKSL (Part 2) – Events and Listeners

OTAPI – Introduction In the first part of this series of articles, I explained a couple of problems presented by the way the majority of us develop software today, and how a properly-designed Event Engine can solve those problems. I also covered some of the basic design principals for making an effective, versatile and efficient Event Engine. […]
Favorite? Off-Topic? Simon J Stuart @ 2014-09-21 21:17


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