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A unit to enable Direct2D in FireMonkey where possible

Parnassus – A few days ago I posted about FireMonkey’s choice of canvas classes, where it would choose to render via GDI+ instead of via Direct2D. ┬áThere were two fixes: one (untested and possibly dangerous) enabled hardware rendering on DirectX9-class hardware, but required editing the FireMonkey source; the second (known safe and tested) enables optimised software rendering via WARP when DirectX10 hardware support is not available. ┬áThis last isn’t as good when you have DX9 hardware, but it doesn’t required editing any FireMonkey source and WARP renders surprisingly fast – ...
Favorite? Off-Topic? David @ 2014-01-25 00:23


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