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A unit to enable Direct2D in FireMonkey where possible

Parnassus – A few days ago I posted about FireMonkey’s choice of canvas classes, where it would choose to render via GDI+ instead of via Direct2D.  There were two fixes: one (untested and possibly dangerous) enabled hardware rendering on DirectX9-class hardware, but required editing the FireMonkey source; the second (known safe and tested) enables optimised software rendering via WARP when DirectX10 hardware support is not available.  This last isn’t as good when you have DX9 hardware, but it doesn’t required editing any FireMonkey source and WARP renders surprisingly fast – ...
Favorite? Off-Topic? David @ 2014-01-25 00:23


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