Vote UpVote

Delphi – Direct3D and the wrong FPU state: Now() function returns a wrong value (via: StackOverflow)

The Wiert Corner – The question datetime – Delphi Now() function returns a wrong value – Stack Overflow is similar to my article Delphi – Michael Justin had strange floating point results when his 8087 FPU Control Word got hosed. Good that stackoverflow user Anton Zhuchkov found out the cause himself: his answer indicates the Precision Control (and rounding) part of the FPU state got hosed by wrongly initializing the Direct3D device. I edited his answer with some extra links to documentation. Finally I’ve found the solution. I needed to specify the D3DCREATE_FPU_PRESERVE flag when creating a ...
Favorite? Off-Topic? Jeroen Pluimers @ 2013-10-31 06:00


Visits: 956
Votes: 2
Favorites: 0
Off-Topic: 0

Visits by Source

User Actions

Users who voted for this posting

Contact us to advertise on DelphiFeeds.com

Community Links

Torry Firebird News


Please login or register to use this functionality.
(click on this box to dismiss)