Visit site David Lock

November 2007

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Try Delphi Cannon: A simple OpenGL game integrated with VCL

David Lock – Everyone knows that the programmers greatest excuse for slacking off is during compile time.  Next time your waiting for your software to build burn a few minutes playing the Delphi Cannon Demo!  It's a simple VCL/OpenGL app I wrote in a few short afternoons.  By hosting an OpenGL canvas on top ...
Details Favorite? Off-Topic? 2007-11-21 01:02

July 2007

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.Net String vs StringBuilder

David Lock – I've always been a little shady on the reason the StringBuilder class was created in dotnet.  Obviously it has some advanced string formatting functionality which allow you to create complex composite strings easily, but what else does it provide.  The answer to that question came to me ...
Details Favorite? Off-Topic? David Lock @ 2007-07-20 17:36

June 2007

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Houston, we have Roadmaps!

David Lock – So with the release of the roadmaps I can finally divulge to you what's been cooking in secret for the upcoming release of Tiburon.  For those of you who haven't read the roapmap yet, get ready for a Unicode Delphi.  Not only VCL, but also full Unicode RTL support as well.  The plan is to upgrade ...
Details Favorite? Off-Topic? David Lock @ 2007-06-12 11:29
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VCL Feedback Abound

David Lock – I expected there to be alot of feedback, but man you guys really surprised me.  I didn't think anyone really read these things :).  The good news is alot of you are putting the same two or three big ticket items as your number one requests.  The bad news of course being that theres so much other ...
Details Favorite? Off-Topic? David Lock @ 2007-06-06 11:08

May 2007

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Assignment: VCL

David Lock – Well the easy days of working just on internal tooling and processes are over.  I've been assigned my first real area which you guys actually touch.  Luckily enough I'll have help on this one.  I'm to assist Seppy Bloom with VCL, an assignment that I'm diving into with some enthusiasm.  It's going ...
Details Favorite? Off-Topic? David Lock @ 2007-05-30 15:43

September 2006

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Source for TurboMan now posted on Code Central

David Lock – Hey Everyone, I finally got around to posting the source to Turboman on code central. It includes quite a bit of updates from the last binaries I sent out, including as advertised the David I familiar which helps you in battle. Binaries are included as well as resources so if you just want to play ...
Details Favorite? Off-Topic? David Lock @ 2006-09-13 11:14

August 2006

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Fight evil side by side with David I!

David Lock – In response to screen shot requests I've been receiving, heres one of a newly added feature. Now David I's disembodied head flys a propeller cap about and helps TurboMan by assaulting enemies! Go David I go!  
Details Favorite? Off-Topic? David Lock @ 2006-08-24 13:23
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Get Excited for Turbos with TurboMan the Video Game!

David Lock – Hey Everyone, In a mad rush to be part of the Turbo excitement, I went ahead and coded our very own TurboMan videogame!  Go ahead and download it at http://cc.borland.com/Download.aspx?id=24083. Be advised, it is a work in progress.  The current version allows for basic movement and ...
Details Favorite? Off-Topic? David Lock @ 2006-08-23 18:20

May 2006

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Posting Ommisions! When work just won't stop piling up.

David Lock – Hey everyone, Sorry for the complete and utter lack of post, content, and progress on anything related to Delphi, games, or any combination of the two.  Time just gets short when they want you to get real work done in the office (the nerve of those people :) ).  However being hard at work ...
Details Favorite? Off-Topic? David Lock @ 2006-05-06 00:20

March 2006

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SDL Texturing

David Lock – I've completed another simple component which will be used in the development of my SDL.Net game.  While loading and rendering textures is not exactly a complex task, especially with the advantages that .Net provides for the loading of image data, it is none-the-less an important aspect to any ...
Details Favorite? Off-Topic? David Lock @ 2006-03-29 13:47

February 2006

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What is SDL.net?

David Lock – Ok, so I had posted that bit about having an SDL framework working, and it wasn't one day before coworkers were knocking on my door asking “but what is sdl?”.  I am assuming some of you have similar questions. SDL, or Simple Directmedia Layer, is a multi-platform ...
Details Favorite? Off-Topic? David Lock @ 2006-02-17 12:45
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SDL.Net, It really does work.

David Lock – So good news.  I've got a general layout (maybe 30-40 lines of code :) )  which is the basecode for whatever game I'd like to put on top of it.  So SDL.Net is working.  My Delphi.Net SDL app makes a window, draws a triangle; its great.  Now to make it do somthing ...
Details Favorite? Off-Topic? David Lock @ 2006-02-16 12:01
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Delphi grows up, moves out

David Lock – Ok so putting all gaming fun on hold, So were out of the gates now, into the realm of the unknown.  For those of you who havn't heard Borland is trying to spin off the IDE products group, including Delphi, JBuilder, Interbase, and a few others.  Whew, I'm nervous.  I mean excited nervous, but I mean ...
Details Favorite? Off-Topic? David Lock @ 2006-02-08 09:10
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Delphi and Gaming: What its about

David Lock – Welcome to my Delphi Blog, Hey all, I'm David, the newest (at least when this was written) member for the Delphi RnD team.  So to make a short story shorter, I decided that I felt like making a blog.  However, being the not so industry experienced engineer that I am I had trouble when I spotted the ...
Details Favorite? Off-Topic? David Lock @ 2006-02-07 13:01
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