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Pascal Game Development – Programs within programs... Sounds a bit like scripting to me! Well, it may do and if you mention scripting on the forums you'll run into a number of suggestions for scripting engines. But what if you don't need the full on complexity of a scripting engine? What if you just want simple things? ...
Pascal Game Development – Thank you all for taking an interest in the 3rd PGD Challenge! The third challenge's theme will be 'At Your Command!'. You goal will be to make a playable game or demo that features a singular or multiple characters that you cannot control directly, but instead must give orders or manipulate them in ...
Pascal Game Development – We have updated our OpenGL headers to support the latest OpenGL 4.4 specs. So if you're using Delphi and/or Free Pascal and want to use all of the latest features OpenGL has to offer, please visit their english wiki-page for the header and grab a copy of it.
Pascal Game Development – Jason McMillen and Paul Nichols representing Red Ant Games talk with Jim McKeeth on his Podcast at Delphi.org about their current projects including working with Oxygene for Java,
Pascal Game Development – Originally published on my blog
Pascal Game Development – Michael talks about depression and how to be more productive developing games while depressed.
Pascal Game Development – Acquiring the right skills is only the first step to getting hired in the games industry; now those skills need to be displayed. A well-written cover-letter and resume are important but, in game development, the online portfolio is king. Using examples drawn from actual industry portfolios ...
Pascal Game Development – Optimale Systemer has begun it's big prize contests for all it's Smart Mobile Studio users. Some time ago it was announced that they will be running 4 contests this year each with their own theme. The winner of each round will win a tablet device for their entry. These will take place in February, ...